More lore and ores in World of Warcraft Mining Guide

by Brian Benson

In order to start, you will need the following:

1) Mining Skill – Your local mining trainer can train you for this particular skill.

The following are the mining trainers and their locations:

Gelman Stonehand: Stormwind, on the western end of Dwarven District (Alliance Trainer)

Kurdram Stonehammer: Darkshore, north Auberdine area. (Alliance Trainer)

Matt Johnson: Duskwood, north section of Darkshire. (Alliance Trainer)

Brock Stoneseeker: An Alliance Trainer who may be found in Loch Modan, Southwest part of Thelsamar.

Brom Killian: A Horde Trainer who may be found in Undercity, South of the bridge leading to the War Quarter.

Geofram Bouldertoe: Deepmountain Mining Guild in Ironforge. (Alliance Trainer)

Makaru: A Horde Trainer who may be found in Orgrimmar, center of the valley of honor.

Brek Stonehoof: A Horde Trainer who may be found in Thunder Bluff, Western edge of the center plateau.

Yarr Hammerstone: An Alliance Trainer who may be found in Dun Morogh, eastern edge of Kharanos.

Dank Drizzlecut: An Alliance Trainer who may be found in Dun Morogh, north of Gol’bolbar Quarry.

2) A mining pick. It should be noted that you can also use enchanted picks as the only difference between it and a normal weapon is its glow once equipped. It may seem pointless, but some people think this is a cool feature.

3) Gloves (optional but recommended). Get the cheapest gloves you can find and enchant them with 5 mining skill. This won’t cost you more than 2 gold.

The 5 mining will not affect your chances of getting a crystal, but it will decrease your odds of a failed attempt.

Engineers Note: If you create for yourself a Goblin Mining helmet, this adds 5 to your existing mining skill.

***

Here are the Vein Type skill requirements:

* Copper 1

* Tin 65

* Incendicite 65

* Silver 75

* Lesser Bloodstone 75

* Iron 125

* Indurium 150

* Gold 155

* Mithril 175

* Dark Iron 230

* Truesilver 230

* Small Thorium 250

* Rich Thorium 275

And here goes the skill requirements for each type of ore:

* Copper 1

* Tin 65

* Bronze 65

* Silver 75

* Iron 125

* Gold 155

* Steel 165

* Mithril 175

* Truesilver 230

* Dark Iron 230

* Thorium 250

Mining 1-65

World of Warcraft Mining Guide – Copper mining

It is recommended that you mine approximately 50 copper then smelt. Note that copper is abundant. You can invent your own mining route or you can make use of any of these:

Mining Locations:

* Alterac Mountains

* Ashenvale

* Darkshore

* Desolace

* Dun Morogh

* Durotar

* Duskwood

* Elwynn Forest

* Hillsbrad Foothills

* Loch Modan

* Mulgore

* Redridge Mountains

* Silverpine Forest

* Stonetalon Mountains

* The Barrens

* Thousand Needles, Tirisfal Glades, Westfall, and Wetlands

Horde

– Tauren: Mulgore: Simply select any starting point and follow the cliffs that you would see along the way. And remember to check out the Venture Company mine. You should obtain about 40-50 copper on this course.

– Orc and Troll: Completing whole circuits of Durotar would be the simple method. However, with so much copper lying around, you may find it more exciting to begin the quest at Razor Hill and move toward the west to the Quilboar grounds. Once you reach the river, travel towards the north until you reach Orgrimmar. From there, travel towards the east until you come across a small farmstead. Once you do, move south and plunge into the canyon. Follow the canyon out, you’ll reach Razor Hill again if you just travel towards the south east. About 25-30 copper ores is about how much you’ll have by the end of this.

– Undead: From the entrance of DeathKnell, go south and stick to the cliffs past the Undercity and up the bulwark. Now, head north to Scarlet monastery, sticking to the cliffs as you go. Move westward once you reach the coast, then move southward and follow the cliffs to Agamand Mills. Now, follow those hills to the south to go back to the DeathKnell entrance. After that follow those hills south again back to the entrace of DeathKnell. You will have about 30-40 copper ores by the end of this run.

Alliance

– Night Elves: There are no ores in Darnassus so you must go to Darkshore. Start at Auberdine and go east until you reach the cliffs at the top of the map. Move southward while staying keeping to the cliffs. When you reach the entrance of Ashenvale, go west to the coast then north back to Auberdine. From here, go east like before, but this time, when you reach the cliffs, move northward while following the cliffs around the coast heading south again to Auberdine. This figure 8 pattern make it easier for you rather than taking Auberdine in one whole route. You will have about 40-50 copper ores by the end of this run.

Dwarves and Gnomes: Copper is abundant in almost all places, which is why you don’t really need a route to follow here.

– Human: From Goldshire, head east to the north of Crystal Lake. Upon arrival at the north of the logging camp, go south. Follow the river to the Duskwood and Elwyn forest border, then move northwest back to Goldshire. Visit at least 2 mines on this run will get you about 30-40 copper ores.

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